Outfit breakdowns are my guilty drawing pleasure, and I have a shameful fondness for cute feisty girls voiced by HanaKana, so I thought a breakdown for Adelie from Space Dandy would be fun. She has a super adorable design! The hoof feet are purely speculative (as is everything, really!), but I thought it might make sense given her odd “hoof” fingernails.
College freshman Monica Dae leads a normal life — until one day, she’s severely injured in a traffic accident. While her body lies comatose in the hospital, her soul awakens in a strange dimension called the Waiting Room. The souls of the comatose are trapped here, awaiting judgement to see if they will be returned to life or, if deemed unworthy, cast into Hell. Living together with other people similarly trapped in the Waiting Room, Monica must act carefully — after all, who knows what could happen in a place like this?
Waiting Room Waltz ~ I’ll See You In Hell! ~ is an otome game (female-oriented dating sim) with a heavy focus on body horror and the potential to play a (very) morally-questionable heroine. The game features five potential love interests, as well as an unrevealed secret character, and multiple endings.
Coming soon to Kickstarter (only in my wildest dreams) !!!
Mockup backgrounds are modified from images by kajiji, listed as being free for use in any non-commercial projects.
This ask was dropped in Fal’s askbox, whereupon he kindly handed it off to me! Though we both toy around with the setting, the bulk of it was unfortunately slapped together by yours truly, so I’ll try to plop down a summary here without babbling for too long! Thanks so much for your interest! ヽ(*´□｀*)ッ
I marathoned the Monogatari series over the past week or so while drawing. Not a fan of the harem/lolicon elements, but damn if it wasn’t stylish as hell. Of course, my favorite character was Kaiki — what an interesting guy!
When I was younger I was oddly enamored by the idea of creating a fighting game with characters based on caricatures of different music genres. And while I always have been and always will be abysmal at fighting games, I thought the idea would be fun to revisit as a character design project, focusing on varied silhouettes and movement.
I’ll be aiming for nine sets of character designs with one colored turnaround and four pages of rough sketches each. They’ll be posted periodically, tagged as Audica Royale! ヾ(*・ω・)ノ
Braun and Mal are very diligent about working off any tensions in private — getting caught in the office would have disastrous consequences, so they have to be careful! Of course, that doesn’t stop Braun from blurting out lascivious things now and again behind closed doors. Thankfully, even if Braun’s lackeys hear something like this, they’re quite likely to dismiss it as Braun being his usual oddball (maybe drunk) self; as long as nothing actually naughty goes down in the office, a little slip-up here or there like this would probably go unnoticed.
(I’m so sorry for the late response, this started out as a regular pin-up sketch and then I lost all control of my life like always. I’ll try to do something less ridiculous in the future!)
But in the meantime, I’ve been feeling a bit down so I started playing Tearaway. What an adorable game! It reminds me a lot of Locoroco and Patapon — peppy, oozing with charm, and full of cute little buggers shouting gibberish at you. (If you have a Vita I totally recommend all three games!)